This website is for documenting the mod - Civ6 Conversion, a port of Kael’s excellent FallFromHeaven mod in Civilization IV. I started this mod completely new to the Civ VI community back in February, and have been at it ever since. I’ve reached a stage where I am happy to show some of my progress.
I’ll be posting blogs of my current progress, and I have an project management where you can see what needs done, and what is done checklist that you could scan through to see what I’ve achieved so far.
the mod itself is open-source, so I would welcome any contributions if anyone else is nostalgic for the original mod.
You can also track the progress on my github: https://github.com/slothoth/Fall-From-Heaven
“I’m so glad that Slothoth is making it possible for Orthus to terrorize a new Civ engine and players. I can’t wait to play it.” - Derek “Kael” Paxton
Posts
VFX Units, Custom Behaviours
What needs doing
Major Milestones
Unit Cultures: Orcs and Demons
Thorny DLL problems
Design Issues
Cut Content
Art and Polish Todos
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